Deadmines



The Deadmines are a huge complex of tunnels right below Westfall and also below the northwestern Stranglethorn Vale. It is the lowest level Alliance dungeon, and is populated by members of the Defias Brotherhood. It's entrance can be accessed in the town of Moonbrook in southwestern Westfall while its exit is located in the western part of the Dagger Hills near the ocean. The Deadmines is the center of the Defias operation, led by the ambitious Edwin VanCleef, who is constructing a juggernaut at the bottom of the mines with the aid of the goblins. Many quests occur in and around the Deadmines.

Prior to the First War, the Deadmines were the greatest gold production center in human lands. However, they were abandoned during the First War. During that time, Lord Lothar ventured into the perilous Deadmines on a quest to obtain the Tome of Divinity but was captured by a band of ogres and held captive for 20 months. He was ultimately rescued and successful in his mission. It was also to the dungeons below the Deadmines to which Blackhand's daughter Griselda fled with the ogre Turok. Both were slain by an orcish raid. At this time, many slimes inhabited the dungeons but have not been encountered lately.

Monsters
As many dungeons, Deadmines contains a lot of simple monsters and a couple of bosses.

Simple Monsters
Defias Blackguard

Defias Companion

Defias Evoker

Defias Miner

Defias Overseer

Defias Pirate

Defias Squalshaper

Defias Strip Miner

Defias Taskmaster

Defias Watchman

Defias Wizard

Goblin Craftsman

Goblin Engineer

Goblin Shipbuilder

Goblin Woodcarver

Remote-Controlled Golem

Critters
Rat

Bosses
Captain Greenskin

Cookie

Edwin VanCleef

Gilnid

Miner Johnson

Mr. Smite

Rhahk'Zor

Sneed

Sneed's Shredder

The Bosses
The bosses must be done in some order.

1. Boss is Rhahk'Zor. He is protecting the door behind and must be killed in order to pass to other bosses.

1.5. Boss is Miner Johnson. He is rare (Means he will not always be in Deadmines) and he is optional. No need to be killed.

2. Boss is the Sneed's encounter. It start off with Sneed's Shredder which when killed ejects Sneed to fight the group. Needs to be killed to gain passage.

3. Boss is Gilnid. He is required for the door to other bosses to open.

4. Mr. Smite. He guard the entrace to the ship, and is countedas a requirement.

4.5. Cookie. He is an optional boss, but unlike to Miner Johnson isn't rare and is always in the ship.

5. Captain Greenskin. A goblin boss a top the ship. He guards the entrace to Edwin VanCleef's room. Sorta speak. Is required.

6. And the last boss, Edwin VanCleef.